

We don't get recognised much internationally and there isn't enough demand here to compete with Essen or Seattle to keep small teams afloat without foreign funding and marketing. The IP is solid and the art is some of the most immersive I've seen on my screen and on my table, but it's still an Australian IP. Most cards are added to your deck, via your discard pile, as you purchase them, and cards can also be worth points which are added to your total at the end of the game. I don't see HoF saving them if they were behind that much. Hand of Fate: Ordeals ' deckbuilding system is fairly standard, but it adds a fun layer of equipment gathering to the mix. They just don't have the clout to make the big international print runs for them. R&M did make Burger Up, which my wife and I have had a lot of fun with, and it's unique among drafting games. But I will say up until that point they hadn't made anything else of note. Defiant, the guys that made the video game, are also from Brisbane. The guys that did HoFO are from Brisbane Australia, I met Alan and Barentas at PAX. First from the Australian distro, second from US. I got mine without issue, and got a second order for some premium parts without issue.
